Translations:Binds/83/zh: Difference between revisions

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Created page with "要达到变色的效果,你需要将<code>player_color_body</code>指令绑定到移动或操作键上,例如: bind {{color|green|a}} {{color|blue|{{color|red|"}}+left{{color|red|;}} player_color_body}} {{color|red|red"}} 绑定到不同的移动和操作键上,达到循环变色的效果,并且使用配置文件,方便开关。以下为一组例子:"
 
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要达到变色的效果,你需要将<code>player_color_body</code>指令绑定到移动或操作键上,例如:
要达到在游玩过程中变色的效果,你可以将<code>player_color_body</code>指令绑定到移动或操作键上,例如:
  bind {{color|green|a}} {{color|blue|{{color|red|"}}+left{{color|red|;}} player_color_body}} {{color|red|red"}}
  bind {{color|green|a}} {{color|blue|{{color|red|"}}+left{{color|red|;}} player_color_body}} {{color|red|red"}}
绑定到不同的移动和操作键上,达到循环变色的效果,并且使用配置文件,方便开关。以下为一组例子:

Latest revision as of 06:06, 3 July 2023

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Message definition (Binds)
You will sometimes see players rapidly changing color as they play.  To do this you just have to bind a '''player_color_body''' change to each of your regular movement inputs.
 bind <span style="color:green">a</span> <span style="color:blue"><span style="color:red">"</span>+left<span style="color:red">;</span> player_color_body</span> <span style="color:red">red"</span>
You can do this for several common inputs and get a variety of to cycle through.

要达到在游玩过程中变色的效果,你可以将player_color_body指令绑定到移动或操作键上,例如:

bind a "+left; player_color_body red"