Translations:Grenade/26/en: Difference between revisions
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* If the wall is close, you can switch to it without interrupting the rhythm. | *If the wall is close, you can switch to it without interrupting the rhythm. | ||
* If the wall is further away, you can propel yourself to it using a rocket and then use the double jump to continue upwards. | *If the wall is further away, you can propel yourself to it using a rocket and then use the double jump to continue upwards. |
Latest revision as of 20:36, 1 June 2024
- If the wall is close, you can switch to it without interrupting the rhythm.
- If the wall is further away, you can propel yourself to it using a rocket and then use the double jump to continue upwards.