Translations:Telegun/3/zh: Difference between revisions

From DDraceNetwork
Darkh (talk | contribs)
No edit summary
Darkh (talk | contribs)
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
当玩家的{{Pistol|手枪}}和{{Grenade|榴弹枪}}激活传送功能时:
当玩家的{{Pistol|手枪}}和{{Grenade|榴弹枪}}激活传送功能时:
* 如果玩家发射的抛射物没有击中任何可碰撞墙体,抛射物会自然消失,无传送功能;
* 如果玩家发射的子弹没有击中任何可碰撞墙体,子弹会自然消失,无传送功能;
* 如果抛射物击中了普通墙体,则只会触发抛射物与墙体的正常交互结果;
* 如果抛射物击中了普通墙体{{Tile|entities|1}}{{Tile|entities|3}},则只会触发子弹与墙体的正常交互结果;
* 如果抛射物击中了传送墙体,玩家会传送到抛射物击中的位置。
* 如果抛射物击中了带传送元件{{Tile|entities|98}}{{Tile|entities|99}}的传送墙体,玩家会传送到抛射物击中的位置。传送元件一般放置在[[Special:MyLanguage/Map#Front layer|覆盖层]]

Latest revision as of 10:12, 4 December 2023

Information about message (contribute)
This message has no documentation. If you know where or how this message is used, you can help other translators by adding documentation to this message.
Message definition (Telegun)
You can then teleport with {{Pistol}} and {{Grenade}} by hitting {{Tile|entities|1}}{{Tile|entities|3}} hook/unhook (collision) tiles with a {{Tile|entities|98}}{{Tile|entities|99}} teleporter gun block tile on top in the [[Special:MyLanguage/Map#Front layer|front layer]].

当玩家的 手枪 榴弹枪激活传送功能时:

  • 如果玩家发射的子弹没有击中任何可碰撞墙体,子弹会自然消失,无传送功能;
  • 如果抛射物击中了普通墙体,则只会触发子弹与墙体的正常交互结果;
  • 如果抛射物击中了带传送元件的传送墙体,玩家会传送到抛射物击中的位置。传送元件一般放置在覆盖层