Translations:Collision/17/zh: Difference between revisions

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** {{Tile|entities|60}}单向(假定向上)的判定区域为从中心开始,向上延伸<code>34</code>个单位长度的距离,向左、向右和向下延伸<code>16</code>个单位长度的距离,当玩家与之发生碰撞时,单向会阻止玩家向与箭头相反的方向移动;
* {{Tile|entities|60}}单向阻滞器(假定向上)的判定区域为从中心开始,向上延伸<code>34</code>个单位长度的距离,向左、向右和向下延伸<code>16</code>个单位长度的距离,当玩家与之发生碰撞时,单向阻滞器会阻止玩家向与箭头相反的方向移动;

Latest revision as of 03:54, 13 July 2023

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Message definition (Collision)
{{Tile|entities|60}} 1-way stoppers (assumed to be pointing upwards) will prevent further downwards motion starting a distance <code>34</code> units upwards from the center but <code>16</code> units leftwards, rightwards, and downwards from the center.
  • 单向阻滞器(假定向上)的判定区域为从中心开始,向上延伸34个单位长度的距离,向左、向右和向下延伸16个单位长度的距离,当玩家与之发生碰撞时,单向阻滞器会阻止玩家向与箭头相反的方向移动;