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<languages/>
<languages />
{{Stub}}
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<div lang="en" dir="ltr" class="mw-content-ltr">
'''''Deepfly''''' is a fly between an unfrozen tee and a deep frozen tee. When the [[Special:MyLanguage/Freeze|unfrozen]] tee hammers the deep frozen tee, the deep frozen tee is granted a single frame of input, in which it can {{hammer|hammer}} back at the unfrozen tee. Although unstable, deepfly is functional and can have many uses.
</div>
[[File:Deepfly.Demo-1.webm|1920px|gif]]
<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
Deepfly is a fly between an unfrozen tee and a deep frozen tee. When the unfrozen tee hammers the deeped tee, the deeped tee is granted a single frame of input, in which it can hammer back at the unfrozen tee. Although unstable, deepfly is functional and can have many uses.
Note the <code>sv_deepfly</code> server setting, which means not all maps have deepfly enabled.
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Deepfly.Demo-1.webm|1920px|gif]]
See [[Special:MyLanguage/Binds#Deepfly|Binds]] for how to bind deepfly.
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
Note the <code>sv_deepfly</code> server setting, which means not all maps have deepfly enabled.
==Deep Speedfly==
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</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
== Deep Speedfly ==
Performing a [[Special:MyLanguage/speedfly|speedfly]] is possible with deepfly. The deep frozen tee has to hold hammer
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
Performing a [[Special:MyLanguage/speedfly|speedfly]] is possible with deepfly.
while the hooking one has to jump and keep hammering at the right moment to initiate the speedfly.
</div>
</div>
[[File:Deepfreeze Speedfly.mp4|right|gif|400px]]

Latest revision as of 10:21, 8 January 2025

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Deepfly is a fly between an unfrozen tee and a deep frozen tee. When the unfrozen tee hammers the deep frozen tee, the deep frozen tee is granted a single frame of input, in which it can hammer back at the unfrozen tee. Although unstable, deepfly is functional and can have many uses.



Note the sv_deepfly server setting, which means not all maps have deepfly enabled.

See Binds for how to bind deepfly.

Deep Speedfly

Performing a speedfly is possible with deepfly. The deep frozen tee has to hold hammer

while the hooking one has to jump and keep hammering at the right moment to initiate the speedfly.