Translations:GFX Troubleshooting/20/en: Difference between revisions

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Usually DDNet has a strong fallback system for Intel GPUs on Windows as they often caused bugs with OpenGL 2.1+
<p>Usually DDNet has a strong fallback system for Intel GPUs on Windows as they often caused bugs with OpenGL 2.1+
If you have a recent Intel GPU you can simply switch to Vulkan in the graphic settings inside the client.
If you have a recent Intel GPU you can simply switch to Vulkan in the graphic settings inside the client.
Else type <code>gfx_gl_major 2;gfx_gl_minor 0; gfx_backend opengl</code> in the F1 console of the client and restart.
Else type <code>gfx_gl_major 2;gfx_gl_minor 0; gfx_backend opengl</code> in the F1 console of the client and restart.</p>

Latest revision as of 15:26, 5 May 2024

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Message definition (GFX Troubleshooting)
<p>Usually DDNet has a strong fallback system for Intel GPUs on Windows as they often caused bugs with OpenGL 2.1+
If you have a recent Intel GPU you can simply switch to Vulkan in the graphic settings inside the client.
Else type <code>gfx_gl_major 2;gfx_gl_minor 0; gfx_backend opengl</code> in the F1 console of the client and restart.</p>

Usually DDNet has a strong fallback system for Intel GPUs on Windows as they often caused bugs with OpenGL 2.1+ If you have a recent Intel GPU you can simply switch to Vulkan in the graphic settings inside the client. Else type gfx_gl_major 2;gfx_gl_minor 0; gfx_backend opengl in the F1 console of the client and restart.