Translations:Hook/12/zh: Difference between revisions

From DDraceNetwork
No edit summary
No edit summary
 
Line 1: Line 1:
玩家触碰方块{{Tile|front|91}}后钩爪不会再命中其他玩家,此时钩索可以直接从其他玩家身上穿过,这之后可以通过触碰使方块{{Tile|front|107}}解除
玩家触碰钩索碰撞解除区域{{Tile|front|91}}后钩爪不会再命中其他玩家,此时钩爪会直接从其他玩家身上穿过,需要通过触碰钩索碰撞恢复区域{{Tile|front|107}}重置


通过在地图里调整<code>player_hooking 0</code>或者放置全图方块{{Tile|front|75}},可以禁用玩家之间的钩索交互。
通过在地图里调整<code>player_hooking 0</code>或者放置全图钩索碰撞解除{{Tile|front|75}},可以在游戏开始时禁用玩家之间的钩索交互。

Latest revision as of 11:27, 1 December 2023

Information about message (contribute)
This message has no documentation. If you know where or how this message is used, you can help other translators by adding documentation to this message.
Message definition (Hook)
Hooking tees can be disabled by touching the disable hook collision block {{Tile|front|91}}. Your hook will go through other tees when in this mode. Hook collision gets enabled again by touching the enable hook collision block {{Tile|front|107}}. The hook can be permanently disabled on a map with the tune <code>player_hooking 0</code> or by placing the disable hook collision map config tile {{Tile|front|75}} somewhere on the map.

玩家觸碰鈎索碰撞解除區域後鈎爪不會再命中其他玩家,此時鈎爪會直接從其他玩家身上穿過,需要通過觸碰鈎索碰撞恢復區域重置。

通過在地圖裏調整player_hooking 0或者放置全圖鈎索碰撞解除,可以在遊戲開始時禁用玩家之間的鈎索交互。