Translations:Collision/10/zh: Difference between revisions

From DDraceNetwork
No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
* {{TileLink|{{Tile|game|2}}|Death/zh|死亡}} [[Special:MyLanguage/Tiles|区域]]的碰撞体积为<code>50*50</code>个单位长度的正方形区域;
* {{TileLink|{{Tile|game|2}}|Death/zh|死亡}} [[Special:MyLanguage/Tiles|区域]]的碰撞体积为<code>50x50</code>个单位长度的正方形区域,玩家接触会触发[[Special:MyLanguage/Death|死亡]]

Latest revision as of 06:37, 3 June 2023

Information about message (contribute)
This message has no documentation. If you know where or how this message is used, you can help other translators by adding documentation to this message.
Message definition (Collision)
{{TileLink|{{Tile|game|2}}|Death|Kill}} [[Special:MyLanguage/Tiles|tiles]] have a square hitbox of <code>50x50</code> units.
  • 死亡 區域的碰撞體積為50x50個單位長度的正方形區域,玩家接觸會觸發死亡