Translations:Collision/18/zh: Difference between revisions

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Created page with "** 双向板(假定向上和向下)的判定区域为从中心开始,向上和向下延伸<code>34</code>个单位长度的距离,向左和向右延伸<code>16</code>个单位长度的距离,当玩家与之发生碰撞时,双向板会阻止玩家向着双向板的方向移动;"
 
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** 双向(假定向上和向下)的判定区域为从中心开始,向上和向下延伸<code>34</code>个单位长度的距离,向左和向右延伸<code>16</code>个单位长度的距离,当玩家与之发生碰撞时,双向会阻止玩家向着双向板的方向移动;
** {{Tile|entities|61}}双向阻滞器(假定向上和向下)的判定区域为从中心开始,向上和向下延伸<code>34</code>个单位长度的距离,向左和向右延伸<code>16</code>个单位长度的距离,当玩家与之发生碰撞时,双向阻滞器会阻止玩家向着双向板的方向移动;

Latest revision as of 06:27, 3 June 2023

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Message definition (Collision)
{{Tile|entities|61}} 2-way stoppers (assumed to be pointing up and down) will prevent inwards motion starting a distance <code>34</code> units upwards and downwards from the center but <code>16</code> units left and right from the center.
    • 双向阻滞器(假定向上和向下)的判定区域为从中心开始,向上和向下延伸34个单位长度的距离,向左和向右延伸16个单位长度的距离,当玩家与之发生碰撞时,双向阻滞器会阻止玩家向着双向板的方向移动;