Translations:Edge jump/1/zh: Difference between revisions

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Created page with "'''边缘跳'''(英语:Edge jump)指一种在墙体边缘上进行跳跃操作的技巧,而使用这项技巧时,通常墙体正上方会存在冻结区域,传送区域或即死区域等。因为这些区域的碰撞箱比看上去要小,所以玩家可以墙体边缘而不会触碰到。在视觉上,Tee可半身进入到冻结或传送区域内。而即死区域碰撞箱则比较大,想站在即死区域边缘会更加困难。碰撞箱详情参阅Sp..."
 
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'''边缘跳'''(英语:Edge jump)指一种在墙体边缘上进行跳跃操作的技巧,而使用这项技巧时,通常墙体正上方会存在冻结区域,传送区域或即死区域等。因为这些区域的碰撞箱比看上去要小,所以玩家可以墙体边缘而不会触碰到。在视觉上,Tee可半身进入到冻结或传送区域内。而即死区域碰撞箱则比较大,想站在即死区域边缘会更加困难。碰撞箱详情参阅[[Special:MyLanguage/Collision|碰撞]]一页。
'''边缘跳'''(英语:Edge jump)指一种在平台边缘上进行跳跃操作的技巧,而使用这项技巧时,通常平台正上方会存在冻结区域,传送区域或即死区域等。因为这些区域的[[Special:MyLanguage/Collision|判定区域]]比看上去要小,所以玩家可以站在平台边缘而不会触发这些区域的机制。在视觉上,Tee可半身进入到冻结或传送区域内。而即死区域的判定区域则比较大,想站在即死区域边缘会更加困难。判定区域详情参阅[[Special:MyLanguage/Collision|碰撞]]一页。

Latest revision as of 18:32, 27 May 2023

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Message definition (Edge jump)
'''''Edge jump''''' is a jumping to or from the edge of a block that with is usually a freeze, teleport, or a kill tile. Edging these tiles is made possible because the [[Special:MyLanguage/Collision|hitbox]] of them is smaller than their visual appearance. The tee can go up to halfway into the freeze visually before they are considered in that tile. Kill tiles have a larger hit box, so edging them is much more difficult. See [[Special:MyLanguage/Collision|Collision]] for more info on hitboxes.

边缘跳(英语:Edge jump)指一种在平台边缘上进行跳跃操作的技巧,而使用这项技巧时,通常平台正上方会存在冻结区域,传送区域或即死区域等。因为这些区域的判定区域比看上去要小,所以玩家可以站在平台边缘而不会触发这些区域的机制。在视觉上,Tee可半身进入到冻结或传送区域内。而即死区域的判定区域则比较大,想站在即死区域边缘会更加困难。判定区域详情参阅碰撞一页。