Dummy/zh: Revision history

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2 July 2024

1 June 2024

28 July 2023

4 July 2023

23 June 2023

27 May 2023

16 March 2023

14 March 2023

13 February 2023

  • curprev 13:0813:08, 13 February 2023By talk contribs 8,895 bytes −131 Created page with "该方法以<code>cl_dummy_copy_moves</code>和<code>cl_dummy_hammer</code>为本。将<code>cl_dummy_copy_moves</code>开启并将<code>cl_dummy_hammer</code>绑定至顺手的按键。当按下<code>cl_dummy_hammer</code>时,分身会停止分身同步使用钩索,并仅仅向您操作对象锤击。当您不想让分身使用钩索时,则按下<code>cl_dummy_hammer</code>键。谨记分身只在您使用钩索时使用钩索。"
  • curprev 13:0313:03, 13 February 2023By talk contribs 9,026 bytes −73 Created page with "该方法以<code>cl_dummy_copy_moves</code>为本。将其绑定至顺手的按键,因要经常切换开关状态。当本体使用钩索时,分身也会同步使用钩索钩住三人飞行的对象(第三者)。但通常分身会钩住第三者太久,导致三人飞行失败。因此,您需适时切换开关状态来控制分身钩索。谨记分身只在您使用钩索时使用钩索。"
  • curprev 12:5512:55, 13 February 2023By talk contribs 9,099 bytes −106 Created page with "建议使用另一按键来停用<code>cl_dummy_control</code>和<code>cl_dummy_copy_moves</code>,当您无需使用时停用,或者将其绑定为切换开关。详情参阅此页面。"
  • curprev 12:5112:51, 13 February 2023By talk contribs 9,205 bytes −141 Created page with "飛行時,按此键会使分身对光标方向使用钩索。分身不会执行本体的跃、开火以及使用钩索的操作,而只会在按下此键时使用钩索。谨记只要开启<code>cl_dummy_hammer</code>,就会停用分身使用钩索,因此按下分身锤击后,须在使用此指令,然后再按下分身锤击,重复再重复。通过练习,伪高速三人飞行也可以使用该方法。"
  • curprev 12:3812:38, 13 February 2023By talk contribs 9,346 bytes −148 Created page with "该方法以<code>cl_dummy_control</code>为本。首先,挑选一个顺手且能在飞行时按到的按键,将此按键绑定为:" Tags: mobile web edit mobile edit
  • curprev 12:3112:31, 13 February 2023By talk contribs 9,494 bytes −56 Created page with " bind x "dummy_reset; cl_dummy_resetonswitch 0; cl_dummy_control 0; cl_dummy_copy_moves 0""
  • curprev 12:2912:29, 13 February 2023By talk contribs 9,550 bytes −187 Created page with "建议玩家将以下指令添加到紧急重置按键当中:"
  • curprev 12:2912:29, 13 February 2023By talk contribs 9,737 bytes −77 Created page with "* 设置指令<code>cl_dummy_control</code>的值为<code>1</code>会允许分身按照本体进行操作。这一功能会在一部分难以与分身合作通关的地图中起到良好的作用,或者可以使本体锤击分身时让其起跳而无需切换操作对象。然而请玩家谨慎使用该功能。通常情况下请保持该功能处于关闭状态,持续开启该功能可能会导致更多意料之外的情况发生。"
  • curprev 12:2512:25, 13 February 2023By talk contribs 9,814 bytes +157 Created page with "* 再度建议为上述指令<code>cl_dummy_resetonswitch</code>绑定按键,无论是绑定一个切换键(按住切换键以切换指令的值,松开切换键以复原),还是绑定两个切换键(两个切换键分别对应指令不同的值,按下其中一个切换键可以持续切换指令的值),这条指令对于玩家控制分身相当有帮助;"
  • curprev 12:2312:23, 13 February 2023By talk contribs 9,657 bytes −102 Created page with "当玩家按住开火键时开启分身同步模式,分身会在玩家松开开火键时开火,按下时则不会。这能让您有一定的额外控制权。"
  • curprev 12:2112:21, 13 February 2023By talk contribs 9,759 bytes 0 No edit summary
  • curprev 12:2112:21, 13 February 2023By talk contribs 9,759 bytes 0 Created page with "=== 三人锤击飞行 ==="
  • curprev 12:2012:20, 13 February 2023By talk contribs 9,759 bytes −253 Created page with "三人锤击飞行与分身操作并非绝无可能。游戏中有数种方法可达,谨记所有方法皆需设置<code>cl_dummy_copy_moves</code>的值为<code>1</code>。"
  • curprev 12:1312:13, 13 February 2023By talk contribs 10,012 bytes −28 Created page with "=== 分身控制 ==="
  • curprev 12:0712:07, 13 February 2023By talk contribs 10,040 bytes −18 Created page with "=== 快速分身锤击 ==="
  • curprev 12:0712:07, 13 February 2023By talk contribs 10,058 bytes −94 Created page with "这一点对于玩家需要在切换操作对象后快速执行某个操作非常有用。"
  • curprev 12:0612:06, 13 February 2023By talk contribs 10,152 bytes −69 Created page with "如果分身正在持续执行某种操作(移动,使用钩索等),玩家可以开启分身同步模式来分身改变其执行的操作,此时切换到分身会使其恢复原本正在持续执行的操作。"
  • curprev 12:0412:04, 13 February 2023By talk contribs 10,221 bytes −18 Created page with "=== 自动恢复操作 ==="
  • curprev 11:5011:50, 13 February 2023By talk contribs 10,239 bytes −523 No edit summary
  • curprev 11:4611:46, 13 February 2023FuzzyBot talk contribs 10,762 bytes +528 Updating to match new version of source page
  • curprev 11:1211:12, 13 February 2023By talk contribs 10,234 bytes −31 Created page with "下列技巧为与分身合作通关时适用的进阶技巧。这些技巧中有一部分更适合跟分身一起通过一些对操作分身而言较为困难的部分而并非和其他玩家一起操作,但更多情况下这些技巧都是很有用处的。"
  • curprev 10:5310:53, 13 February 2023FuzzyBot talk contribs 10,265 bytes −86 Updating to match new version of source page
  • curprev 10:4810:48, 13 February 2023By talk contribs 10,351 bytes +477 No edit summary Tags: mobile web edit mobile edit
  • curprev 10:3810:38, 13 February 2023By talk contribs 9,874 bytes −168 Created page with "第二种方式则为让分身在您每次按下特定按键时向本体锤击。该方式好处在于本体可以精准无误地操控分身锤击时刻,可视为第一种方式的改良版,玩家可能需要一定程度的练习才能掌握熟悉。有两种绑定方法,其一为<code>bind x +toggle cl_dummy_hammer 1 0 </code>,这样每次按下x键时会令分身锤击本体一下。"
  • curprev 10:3010:30, 13 February 2023By talk contribs 10,042 bytes −105 No edit summary
  • curprev 10:2210:22, 13 February 2023By talk contribs 10,147 bytes +200 Created page with "在游戏中,玩家可连接一个属于自己的'''分身''',玩家可以随时在本体与分身之间自由选择操作tee。切换控制分身的绑定键可在设置里更改,或可按F1进入控制台使用<code>bind x toggle cl_dummy 0 1</code>指令绑定按键。分身能复制执行本体的操作,与本体锤击飞行,甚至高阶技巧使在操作本体的同时控制分身单独进Spec..."

11 February 2023

3 September 2022

27 April 2022

21 April 2022

  • curprev 10:2210:22, 21 April 2022FightFire talk contribs 7,914 bytes +7,914 Created page with "{{DISPLAYTITLE:分身}} {{LangNavBox}} 在游戏中,玩家允许召唤一个属于自己的'''分身''',玩家可以随时在本体与分身之间自由选择操作对象。分身也可以复制并执行本体的操作,来进行诸如锤子飞等技巧的操作。玩家还可以利用更加高级的特性来使得在操作本体的同时同时控制分身单独进行跳跃发射钩索和开火等操作。 在一些Map|..."