设置与指令

From DDraceNetwork


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地图设置

设置名称 说明 默认值 最小值 最大值
sv_hit 玩家能否使用锤子/榴弹发射器/激光枪击中其他玩家 1 0 1
sv_endless_drag 无限钩索是否默认开启 0 0 1
sv_freeze_delay 玩家在触碰冻结区域后会默认冻结多少秒(适用于除开关层设置的冻结区域以及深度冻结区域之外的所有情况) 3 1 30
sv_save_worse_scores 是否在已取得的较好记录的前提下保存较差记录 1 0 1
sv_pauseable 玩家是否可以使用spec指令 0 0 1
sv_team 地图组队设置(0 = 禁止组队, 1 = 推荐组队, 2 = 强制组队, 3 = 强制单人) 1 0 3
sv_min_team_size 队伍的最小队员数(如果一个队伍完成地图时人数小于该值,则他们不会获得团队排名) 2 1 64
sv_max_team_size 队伍的最大队员数(当一个队伍中的队员数已达到该值,会阻止其他玩家加入该队伍) 64 1 64
sv_old_laser 玩家是否会被自身发射的霰弹枪激光击中,并将玩家拉向激光的反射点处(所有现代地图应将此项设置为0)。开启会导致霰弹枪激光无法击中发射者自身,并且在击中其他玩家时,其他玩家会被拉向发射者而非激光的反射点处。 0 0 1
sv_no_weak_hook_and_bounce 开启后会使得所有玩家使用钩索和发生碰撞时候展现出强钩特性 0 0 1
sv_reset_pickups 玩家经过起点线后是否重置其所持有的武器 0 0 1
sv_plasma_range 等离子炮台侦测玩家的范围 700 1 99999
sv_plasma_per_sec 等离子炮台每秒发射的子弹数量 3 0 50
sv_dragger_range 激光钩爪侦测玩家的范围 700 1 99999
sv_solo_server 设置地图为单人模式(玩家之间除聊天外无法进行任何交互,服务器会在加载地图之前就启用该参数) 0 0 1
sv_old_teleport_weapons 所有武器均可用于传送(该参数已弃用,已使用新版实体代替,请勿更改) 0 0 1
sv_old_teleport_hook 钩索可穿过传送区域(该参数已弃用,已使用新版实体代替,请勿更改) 0 0 1
sv_teleport_hold_hook 玩家被传送后已释放的钩索不断开 0 0 1
sv_teleport_lose_weapons 玩家被传送后重置所有武器(在竞速地图中常用) 0 0 1
sv_deepfly 是否允许处于深度冻结状态的玩家在瞬时解冻时使用锤子 1 0 1
sv_destroy_bullets_on_death 玩家死亡时立即清除他们发射的弹幕 1 0 1
sv_destroy_lasers_on_death 玩家死亡时立即清除他们发射的激光 0 0 1
指令 参数 说明
tune s[调整内容] i[数值] 调整全地图的默认参数
toggle_tune s[调整内容] i[数值1] i[数值2] 切换全地图的默认参数
tune_zone i[区域编号] s[调整内容] i[数值] 调整特定编号区域的参数
tune_zone_enter i[区域编号] r[信息] 进入特定区域后向玩家展示一条信息;区域编号0指向常规区域
tune_zone_leave i[区域编号] r[信息] 离开特定区域后向玩家展示一条信息;区域编号0指向常规区域
mapbug s[mapbug] 使用特定bug来开启地图兼容模式(例如:[/cdn-cgi/l/email-protection [email protected]])(意义不明...)
switch_open i[开关编号] 设置默认特定开关处于未激活状态(否则处于激活状态)

服务器设置

设置名称 说明 默认值 最小值 最大值
password 进入服务器的密码 ""
logfile 记录所有输出的文件名 ""
console_output_level 调整控制台中信息的数量 0 0 2
console_enable_colors 启用控制台输出文本的颜色变化 1 0 1
events 启用节日模式(例如在某些节日里玩家的默认表情发生变化,或在圣诞节里获得特殊皮肤) 1 0 1
sv_name 服务器的名字 "unnamed server"
bindaddr 绑定客户端/服务器的地址 ""
sv_ipv4only 设置是否只绑定IPv4,否则绑定所有可用接口 0 0 1
sv_port 服务器的端口 (只有位于8303-8310之间的端口才能在局域网中使用,将该项设置为0会自动寻找一个可用端口) 0 0 0
sv_external_port 向官方服务器报告的外部端口 0 0 0
sv_hostname 主机名称 (仅0.7版本有效) ""
sv_map 服务器使用的地图 "Sunny Side Up"
sv_max_clients 服务器允许的最大玩家数量 64 1 64
sv_max_clients_per_ip 服务器允许同一IP地址下的最大玩家数量 4 1 64
sv_high_bandwidth 使用高带宽模式,服务器所需的带宽增加一倍。仅在局域网中使用 0 0 1
sv_register 将服务器注册至官方服务器上,并公开服务器(可以在搜索列表中搜索到该服务器) 1 0 1
sv_rcon_password 一级管理员远程控制台密码(拥有全部权限) ""
sv_rcon_mod_password 二级管理员远程控制台密码(拥有部分权限) ""
sv_rcon_helper_password 三级管理员远程控制台密码(拥有部分权限) ""
sv_rcon_max_tries 登录远程控制台的最大尝试次数 30 0 100
sv_rcon_bantime 当登录远程控制台超过次数上限时封禁该玩家的时长(单位为分钟),0代表仅踢出该玩家 5 0 1440
sv_auto_demo_record 自动录制回放 0 0 1
sv_auto_demo_max 自动录制回放的最大数量(0表示无限制) 10 0 1000
sv_tee_historian 开启后会将玩家完整的游戏流程记录在磁盘当中(注意:启用该项会占用磁盘相当大部分的空间) 0 0 1
sv_vanilla_antispoof 启用原生Antispoof(反混淆) 0 0 1
sv_dnsbl 启用DNSBL(域名系统黑名单) 0 0 1
sv_dnsbl_host 用于IP验证的DNSBL提供者的主机名 ""
sv_dnsbl_key 特定DNSBL提供者的可选认证密钥 ""
sv_dnsbl_vote 阻止黑名单地址进行投票 0 0 1
sv_dnsbl_ban 自动封禁黑名单地址 0 0 1
sv_dnsbl_chat 禁止黑名单地址进行聊天 0 0 1
sv_rcon_vote 仅允许已认证客户端进行投票 0 0 1
sv_player_demo_record 为每名玩家自动录制回放 0 0 1
sv_demo_chat 将聊天内容添加至回放中 0 0 1
sv_server_info_per_second 每秒发送完整服务器信息响应的最大数量(0表示没有限制) 50 0 10000
sv_van_conn_per_second 反混淆的限流框架(0表示没有限制) 10 0 10000
sv_sixup 启用sixup连接 1 0 1
sv_skill_level 为Teeworls 0.7设置难度等级(0:休闲模式,1:普通模式,2:经济模式) 1 0 2
debug Debug模式(调试模式) 0 0 1
dbg_curl Debug curl 0 0 1
dbg_pref 输出结果 0 0 1
dbg_hitch 故障警告 0 0 0
dbg_stress Stress systems(仅限调试版本) 0 0 0
dbg_stress_network Stress network(仅限调试版本) 0 0 0
sv_welcome 当然玩家加入服务器时展示的欢迎信息 ""
sv_reserved_slots 为特定玩家保留的人数位置数量 0 0 64
sv_reserved_slots_pass 加入为特定玩家保留的人数位置所需的密码 ""
sv_hit 玩家之间是否可以用锤子/榴弹炮/激光进行交互 1 0 1
sv_endless_drag 是否默认开启无限钩索 0 0 1
sv_test_cmds 是否启用测试指令/作弊指令(该选项仅在初始配置中生效) 0 0 1
sv_freeze_delay 玩家进入冻结状态后自行解除冻结所需的时间(适用于除了开关层的冻结区域和深度冻结区域以外的所有冻结区域) 3 1 30
sv_endless_super_hook 超管玩家是否开启无限钩索 0 0 1
sv_hide_score 是否公布玩家成绩 0 0 1
sv_save_worse_scores 是否在玩家已拥有更好成绩的情况下用较差成绩将其覆盖 1 0 1
sv_pauseable 玩家是否可以使用spec指令 0 0 1
sv_pause_messages 是否在玩家使用spec时向其展示信息 0 0 1
sv_pause_frequency 两次使用spec的最短时间间隔 1 0 9999
sv_invite 是否允许玩家邀请其他玩家入队 1 0 1
sv_invite_frequency 两次邀请之间的最短时间间隔 1 0 9999
sv_tele_others_auth_level 传送至其他玩家身上时需要的身份验证级别 1 1 3
sv_emotional_tees 玩家发送表情时,面部表情是否随之改变(1:改变,0:不变,-1:完全不变) 1 -1 1
sv_emoticon_delay 两次发送表情的最短时间间隔 3 0 9999
sv_eye_emote_change_delay 两次面部表情发生变化的最短时间间隔 1 0 9999
sv_chat_delay 两次聊天的最短时间间隔 1 0 9999
sv_team_change_delay 两次玩家改变所属队伍的最短时间间隔 3 0 9999
sv_info_change_delay 两次玩家信息刷新的最短时间间隔(包括名称,皮肤,颜色),为避免彩虹tee泛滥,应将其设置为很高的数值 5 0 9999
sv_vote_time 投票的持续时间 25 1 9999
sv_vote_map_delay 两次地图投票的最短时间间隔 0 0 9999
sv_vote_delay 两次任意投票的最短时间间隔 3 0 9999
sv_vote_kick_delay 两次投票移除玩家的最短时间间隔 0 0 9999
sv_vote_yes_percentage 投票生效或失效所需要的对应投票玩家所占百分比 50 1 100
sv_vote_majority 是否开启投票的反对选项,默认开启 0 0 1
sv_vote_max_total 一次投票可参与的最多人数(0代表无限制) 0 0 64
sv_vote_veto_time 玩家加入服务器多久后才可以进行地图投票(0表示禁用) 20 0 1000
sv_kill_delay 两次使用kill的最短时间间隔 1 0 9999
sv_suicide_penalty 被击杀和重生之间的最短时间间隔 0 0 9999
sv_map_window Map downloading send-ahead window 15 0 100
sv_fast_download 启用快速下载地图 1 0 1
sv_shotgun_bullet_sound 是否开启疯狂的霰弹枪子弹音效(?) 0 0 1
sv_checkpoint_save 是否在成绩记录中保存经过时间检查点时的记录 1 0 1
sv_score_folder 用于保存记录文件的文件夹 "records"
sv_region_name 服务器所属区域,用于区域禁令 "UNK"
sv_sql_servername 插入到记录表中的SQL服务器名称 "UNK"
sv_savegames 是否启用save和load指令 1 0 1
sv_saveswapgames_delay 在玩家读取游戏存档或与其他玩家交换位置前的冷却时间 30 0 10000
sv_saveswapgames_penalty 玩家在读取存档或与其他玩家交换位置后所获得的惩罚时长 60 0 10000
sv_swap_timeout 连接超时后可持续存留在服务器里的最长时间 180 0 10000
sv_swap 是否启用swap指令 1 0 1
sv_use_sql Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable) 0 0 1
sv_sql_queries_delay Delay in seconds between SQL queries of a single player 1 0 20
sv_sqlite_file File to store ranks in case sv_use_sql is turned off or used as backup sql server "ddnet-server.sqlite"
sv_use_upnp Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling) 0 0 1
sv_ddrace_rules Whether the default mod rules are displayed or not 1 0 1
sv_rules_line1 第一行规则 ""
sv_rules_line2 第二行规则 ""
sv_rules_line3 第三行规则 ""
sv_rules_line4 第四行规则 ""
sv_rules_line5 第五行规则 ""
sv_rules_line6 第六行规则 ""
sv_rules_line7 第七行规则 ""
sv_rules_line8 第八行规则 ""
sv_rules_line9 第九行规则 ""
sv_rules_line10 第十行规则 ""
sv_team 地图组队设置(0 = 禁止组队, 1 = 推荐组队, 2 = 强制组队, 3 = 强制单人) 1 0 3
sv_min_team_size 队伍的最小人数(少于该人数的队伍完成地图不会获得队伍排名) 2 1 64
sv_max_team_size 队伍的最大人数 64 1 64
sv_map_vote 是否允许使用map指令更换地图 1 0 1
sv_announcement_filename file which will have the announcement, each one at a line "announcement.txt"
sv_announcement_interval time(minutes) in which the announcement will be displayed from the announcement file 300 1 9999
sv_announcement_random Whether announcements are sequential or random 1 0 1
sv_old_laser Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter 0 0 1
sv_slash_me Whether /me is active on the server or not 0 0 1
sv_rejoin_team_0 Make a team automatically rejoin team 0 after finish (only if not locked) 1 0 1
conn_timeout Network timeout 100 5 1000
conn_timeout_protection Network timeout protection 1000 5 10000
sv_reset_pickups Whether the weapons are reset on passing the start tile or not 0 0 1
sv_show_others Whether players can use the command showothers or not 1 0 1
sv_show_others_default Whether players see others by default (2 for own team) 0 0 2
sv_show_all_default Whether players see all tees by default 0 0 1
sv_max_afk_time The time in seconds a player is allowed to be afk (0 = disabled) 0 0 9999
sv_max_afk_vote_time The time in seconds a player can be afk and his votes still count (0 = disabled) 300 0 9999
sv_plasma_range How far will the plasma gun track tees 700 1 99999
sv_plasma_per_sec How many shots does the plasma gun fire per seconds 3 0 50
sv_dragger_range How far will the dragger track tees 700 1 99999
sv_vote_pause Allow voting to pause players (instead of moving to spectators) 1 0 1
sv_vote_pause_time The time (in seconds) players have to wait in pause when paused by vote 10 0 360
sv_tune_reset Whether tuning is reset after each map change or not 1 0 1
sv_reset_file File to execute on map change or reload to set the default server settings "reset.cfg"
sv_input_fifo Fifo file to use as input for server console ""
sv_ddrace_tune_reset Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not 1 0 1
sv_nameless_score Whether nameless tee has a score or not 1 0 1
sv_time_in_broadcast_interval How often to update the broadcast time 1 0 60
sv_default_timer_type Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none 0 0 3
sv_chat_initial_delay The time in seconds before the first message can be sent 0 0 360
sv_chat_penalty chat score will be increased by this on every message, and decremented by 1 on every tick. 250 50 1000
sv_chat_threshold if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds 1000 50 10000
sv_spam_mute_duration how many seconds to mute, if player triggers mute on spam. 0 = off 60 0 3600
sv_rank_cheats Enable ranks after cheats have been used (file based server only) 0 0 1
sv_shutdown_when_empty Shutdown server as soon as no one is on it anymore 0 0 1
sv_reload_when_empty Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty) 0 0 2
sv_kill_protection 0 - Disable, 1-9999 minutes 20 0 9999
sv_solo_server Set server to solo mode (no player interactions, has to be set before loading the map) 0 0 1
sv_client_suggestion Broadcast to display to players without DDNet client "Get DDNet client from DDNet.org to use all features on DDNet!"
sv_client_suggestion_old Broadcast to display to players with an old version of DDNet client "Your DDNet client is old, update it on DDNet.org!"
sv_client_suggestion_bot Broadcast to display to players with a known botting client "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org"
sv_banned_versions Comma separated list of banned clients to be kicked on join ""
sv_netlimit Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s) 0 0 10000
sv_netlimit_alpha Netlimit: Alpha of Exponention moving average 50 1 100
sv_connlimit Connlimit: Number of connections an IP is allowed to do in a timespan 5 0 100
sv_connlimit_time Connlimit: Time in which IP's connections are counted 20 0 1000
sv_conn_logging_server Unix socket server for IP address logging (Unix only) ""
sv_warmup Number of seconds to do warmup before round starts 0 0 0
sv_motd Message of the day to display for the clients ""
sv_tournament_mode Tournament mode. When enabled, players joins the server as spectator 0 0 1
sv_spamprotection Spam protection 1 0 1
sv_spectator_slots Number of slots to reserve for spectators 0 0 64
sv_inactivekick_time How many minutes to wait before taking care of inactive players 0 0 1000
sv_inactivekick How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick) 0 0 2
sv_strict_spectate_mode Restricts information in spectator mode 0 0 1
sv_vote_spectate Allow voting to move players to spectators 1 0 1
sv_vote_spectate_rejoindelay How many minutes to wait before a player can rejoin after being moved to spectators by vote 3 0 1000
sv_vote_kick Allow voting to kick players 1 0 1
sv_vote_kick_min Minimum number of players required to start a kick vote 0 0 64
sv_vote_kick_bantime The time in seconds to ban a player if kicked by vote. 0 makes it just use kick 5 0 1440
sv_join_vote_delay Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds) 300 0 1000
sv_old_teleport_weapons Teleporting of all weapons (deprecated, use special entities instead) 0 0 1
sv_old_teleport_hook Hook through teleporter (deprecated, use special entities instead) 0 0 1
sv_teleport_hold_hook Hold hook when teleported 0 0 1
sv_teleport_lose_weapons Lose weapons when teleported (useful for some race maps) 0 0 1
sv_deepfly 是否允许处于深度冻结状态的玩家在瞬时解冻时使用锤子 1 0 1
sv_destroy_bullets_on_death Destroy bullets when their owner dies 1 0 1
sv_destroy_lasers_on_death Destroy lasers when their owner dies 0 0 1
sv_mapupdaterate 64 player id <-> vanilla id players map update rate 5 1 100
sv_server_type Type of the server (novice, moderate, ...) "none"
sv_send_votes_per_tick Number of vote options being send per tick 5 1 15
sv_rescue Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config) 0 0 1
sv_rescue_delay Number of seconds between two rescues 1 0 1000
sv_practice Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count. 1 0 1
dbg_dummies (Debug build only) 0 0 15

Econ设置

Setting Description Default Min Max
ec_bindaddr Address to bind the external console to. Anything but 'localhost' is dangerous "localhost"
ec_port Port to use for the external console 0 0 0
ec_password External console password ""
ec_bantime The time a client gets banned if econ authentication fails. 0 just closes the connection 0 0 1440
ec_auth_timeout Time in seconds before the the econ authentication times out 30 1 120
ec_output_level Adjusts the amount of information in the external console 1 0 2

服务器指令

Command Arguments Description
echo r[文本] 聊天框输出文本
exec r[文件名] 运行指定配置文件
toggle s[配置文件选项] i[参数1] i[参数2] 切换配置文件参数值
access_level s[指令] ?i[权限等级] 特定指令的访问权限等级(管理员 = 0,监督员 = 1,助手 = 2,所有用户 = 3)
access_status i[权限等级] 查看某一用户组可使用的所有指令权限(管理员 = 0,监督员 = 1,助手 = 2,所有用户 = 3)
cmdlist 查看当前用户可使用的所有指令权限
ban i[IP地址/用户ID] ?i[时长] r[理由] 封禁某一用户/IP地址一定时长,并说明理由
ban_range s[起始IP地址] s[终止IP地址] ?i[时长] r[理由] 封禁某一范围内的IP地址一定时长,并说明理由
unban s[IP地址/封禁列表] 解封某一IP地址/封禁列表
unban_range s[起始IP地址] s[终止IP地址] 解封某一范围内的IP地址
unban_all 解封所有用户
bans 显示封禁列表
bans_save s[file] 将封禁列表保存为文件
ban id] ?i[minutes] r[reason] Ban player with ip/client id for x minutes for any reason
ban_region id] ?i[minutes] r[reason] Ban player in a region
ban_region_range s[region] s[first ip] s[last ip] ?i[minutes] r[reason] Ban range in a region
kick i[id] ?r[reason] Kick player with specified id for any reason
status ?r[name] List players containing name or all players
shutdown ?r[reason] Shut down
logout Logout of rcon
show_ips ?i[show] Show IP addresses in rcon commands (1 = on, 0 = off)
record ?s[file] Record to a file
stoprecord Stop recording
reload Reload the map
add_sqlserver 'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?] add a sqlserver
dump_sqlservers 'w'] dumps all sqlservers readservers = r, writeservers = w
auth_add s[ident] s[level] r[pw] Add a rcon key
auth_add_p s[ident] s[level] s[hash] s[salt] Add a prehashed rcon key
auth_change s[ident] s[level] r[pw] Update a rcon key
auth_change_p s[ident] s[level] s[hash] s[salt] Update a rcon key with prehashed data
auth_remove s[ident] Remove a rcon key
auth_list List all rcon keys
name_ban s[name] ?i[distance] ?i[is_substring] ?r[reason] Ban a certain nickname
name_unban s[name] Unban a certain nickname
name_bans List all name bans
sv_test_cmds Turns testing commands aka cheats on/off (setting only works in initial config)
sv_rescue Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)
tune s[tuning] i[value] Tune variable to value
toggle_tune s[tuning] i[value 1] i[value 2] Toggle tune variable
tune_reset Reset tuning
tune_dump Dump tuning
tune_zone i[zone] s[tuning] i[value] Tune in zone a variable to value
tune_zone_dump i[zone] Dump zone tuning in zone x
tune_zone_reset ?i[zone] reset zone tuning in zone x or in all zones
tune_zone_enter i[zone] r[message] which message to display on zone enter; use 0 for normal area
tune_zone_leave i[zone] r[message] which message to display on zone leave; use 0 for normal area
mapbug s[mapbug] Enable map compatibility mode using the specified bug (example: [/cdn-cgi/l/email-protection [email protected]])
switch_open i[switch] Whether a switch is deactivated by default (otherwise activated)
pause_game Pause/unpause game
change_map ?r[map] Change map
random_map ?i[stars] Random map
random_unfinished_map ?i[stars] Random unfinished map
restart ?i[seconds] Restart in x seconds (0 = abort)
broadcast r[message] Broadcast message
say r[message] Say in chat
set_team i[id] i[team-id] ?i[delay in minutes] Set team of player to team
set_team_all i[team-id] Set team of all players to team
add_vote s[name] r[command] Add a voting option
remove_vote r[name] remove a voting option
force_vote s[name] s[command] ?r[reason] Force a voting option
clear_votes Clears the voting options
add_map_votes Automatically adds voting options for all maps
vote 'no'] Force a vote to yes/no
dump_antibot Dumps the antibot status
dbg_lognetwork Log the network
kill_pl v[id] Kills player v and announces the kill
totele i[number] Teleports you to teleporter v
totelecp i[number] Teleports you to checkpoint teleporter v
tele ?i[id] ?i[id] Teleports player i (or you) to player i (or you to where you look at)
addweapon i[weapon-id] Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
removeweapon i[weapon-id] removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
shotgun Gives a shotgun to you
grenade Gives a grenade launcher to you
laser Gives a laser to you
rifle Gives a laser to you
jetpack Gives jetpack to you
weapons Gives all weapons to you
unshotgun Removes the shotgun from you
ungrenade Removes the grenade launcher from you
unlaser Removes the laser from you
unrifle Removes the laser from you
unjetpack Removes the jetpack from you
unweapons Removes all weapons from you
ninja Makes you a ninja
super Makes you super
unsuper Removes super from you
endless_hook Gives you endless hook
unendless_hook Removes endless hook from you
unsolo Puts you out of solo part
undeep Puts you out of deep freeze
left Makes you move 1 tile left
right Makes you move 1 tile right
up Makes you move 1 tile up
down Makes you move 1 tile down
move i[x] i[y] Moves to the tile with x/y-number ii
move_raw i[x] i[y] Moves to the point with x/y-coordinates ii
force_pause v[id] i[seconds] Force i to pause for i seconds
force_unpause v[id] Set force-pause timer of i to 0.
set_team_ddr v[id] ?i[team] Set ddrace team of a player
uninvite v[id] ?i[team] Uninvite player from team
vote_mute v[id] i[seconds] Remove v's right to vote for i seconds
vote_unmute v[id] Give back v's right to vote.
vote_mutes List the current active vote mutes.
mute
muteid v[id] i[seconds] ?r[reason] Mute player with id
muteip s[ip] i[seconds] ?r[reason] Mute player with IP address
unmute i[muteid]
unmuteid v[id] Unmute player with id
mutes
moderate Enables/disables active moderator mode for the player
vote_no
save_dry Dump the current savestring
freezehammer v[id] Gives a player Freeze Hammer
unfreezehammer v[id] Removes Freeze Hammer from a player

聊天框指令

Command Arguments Description
credits Shows the credits of the DDNet mod
rules Shows the server rules
emote ?s[emote name] i[duration in seconds] Sets your tee's eye emote
eyeemote 'off'|'toggle'] Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status
settings ?s[configname] Shows gameplay information for this server
help ?r[command] Shows help to command r, general help if left blank
info Shows info about this server
list ?s[filter] List connected players with optional case-insensitive substring matching filter
me r[message] Like the famous irc command '/me says hi' will display '<yourname> says hi'
w s[玩家名称] r[文本] 给同一服务器的指定玩家发送私密信息
whisper s[玩家名称] r[文本] 给同一服务器的指定玩家发送私密信息
c r[message] Converse with the last person you whispered to (private message)
converse r[message] Converse with the last person you whispered to (private message)
pause ?r[玩家名称] 切换为旁观模式
spec ?r[玩家名称] 切换为观察模式(处于观察模式的玩家不能与任何玩家发生任何交互,退出观察模式后重新计算该玩家的存活时间),使用前提为地图参数sv_pauseable设置为1,否则切换为旁观模式
pausevoted Toggles pause on the currently voted player
specvoted Toggles spec on the currently voted player
dnd Toggle Do Not Disturb (no chat and server messages)
mapinfo ?r[map] Show info about the map with name r gives (current map by default)
timeout ?s[代码] 设置超时保护密码,该玩家连接超时后,其他玩家输入相同的代码会接管该玩家的位置与状态
practice ?i['0'/'1'] 为当前队伍(默认队伍除外)开启作弊模式(需经队内半数以上的成员同意),开启后整支队伍不能在经过终点线后获得任何分数
swap ?r[玩家名称] 请求与其他位于同一队伍内玩家交换位置与状态(两名即将进行交换的玩家需均已经过起点线)
save ?r[代码] 保存队伍存档,若保存时不输入则随机生成存档代码
load ?r[代码] 读取队伍存档,仅输入主指令会检查玩家ID在此地图中存在的存档,读取成功后销毁该存档
map ?r[map] Vote a map by name
rankteam ?r[player name] Shows the team rank of player with name r (your team rank by default)
teamrank ?r[player name] Shows the team rank of player with name r (your team rank by default)
rank ?r[player name] Shows the rank of player with name r (your rank by default)
top5team ?s[player name] ?i[rank to start with] Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
teamtop5 ?s[player name] ?i[rank to start with] Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
top ?i[rank to start with] Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)
top5 ?i[rank to start with] Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)
times ?s[player name] ?i[number of times to skip] /times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first)
points ?r[player name] Shows the global points of a player beginning with name r (your rank by default)
top5points ?i[number] Shows five points of the global point ladder beginning with rank i (1 by default)
team ?i[id] Lets you join team i (shows your team if left blank)
lock '1'] Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock.
unlock Unlock a team
invite r[player name] Invite a person to a locked team
showothers '1'|'2'] Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only
showall '1'] Whether to show players at any distance (off by default), optional i = 0 for off else for on
specteam '1'] Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on
ninjajetpack '1'] Whether to use ninja jetpack or not. Makes jetpack look more awesome
saytime ?r[player name] Privately messages someone's current time in this current running race (your time by default)
saytimeall Publicly messages everyone your current time in this current running race
time Privately shows you your current time in this current running race in the broadcast message
timer 'broadcast'|'both'|'none'|'cycle'] Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status
r Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
rescue Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
tp ?r[player name] Teleport yourself to player or to where you are spectating if no player name is given
teleport ?r[player name] Teleport yourself to player or to where you are spectating if no player name is given
kill Kill yourself when kill-protected during a long game (use f1, kill for regular kill)

客户端设置

Setting Description Default Min Max
cl_predict Predict client movements 1 0 1
cl_predict_dummy Predict dummy movements 1 0 1
cl_antiping_limit Antiping limit (0 to disable) 0 0 200
cl_antiping Enable antiping, i. e. more aggressive prediction. 0 0 1
cl_antiping_players Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_grenade Predict grenades (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_weapons Predict weapon projectiles (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_smooth Make the prediction of other player's movement smoother 0 0 1
cl_antiping_gunfire Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1) 1 0 1
cl_prediction_margin Prediction margin in ms (adds latency, can reduce lag from ping jumps) 10 1 2000
cl_nameplates Show name plates 1 0 1
cl_afk_emote Show zzz emote next to afk players 1 0 1
cl_nameplates_always Always show name plates disregarding of distance 1 0 1
cl_nameplates_teamcolors Use team colors for name plates 1 0 1
cl_nameplates_size Size of the name plates from 0 to 100% 50 0 100
cl_nameplates_clan Show clan in name plates 0 0 1
cl_nameplates_clan_size Size of the clan plates from 0 to 100% 30 0 100
cl_nameplates_ids Show IDs in name plates 0 0 1
cl_nameplates_ha Show Health and Armor in name plates 0 0 1
cl_nameplates_ha_size Size of the health and armor nameplates from 0 to 100% 50 0 100
cl_nameplates_own Show own name plate (useful for demo recording) 0 0 1
cl_nameplates_friendmark Show friend mark (♥) in name plates 0 0 1
cl_nameplates_strong Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers) 0 0 2
cl_text_entities Render textual entity data 1 0 1
cl_text_entities_size Size of textual entity data from 1 to 100% 100 1 100
cl_authed_player_color Color of name of authenticated player in scoreboard 5898211
cl_same_clan_color Clan color of players with the same clan as you in scoreboard. 5898211
cl_enable_ping_color Whether ping is colored in scoreboard. 1 0 1
cl_autoswitch_weapons Auto switch weapon on pickup 1 0 1
cl_autoswitch_weapons_out_of_ammo Auto switch weapon when out of ammo 0 0 1
cl_showhud Show ingame HUD 1 0 1
cl_showhud_healthammo Show ingame HUD (Health + Ammo) 1 0 1
cl_showhud_score Show ingame HUD (Score) 1 0 1
cl_showhud_timer Show ingame HUD (Timer) 1 0 1
cl_showrecord Show old style DDRace client records 0 0 1
cl_shownotifications Make the client notify when someone highlights you 1 0 1
cl_showemotes Show tee emotes 1 0 1
cl_showchat Show chat (2 to always show large chat area) 1 0 2
cl_show_chat_friends Show only chat messages from friends 0 0 1
cl_show_chat_system Show chat messages from the server 1 0 1
cl_showkillmessages Show kill messages 1 0 1
cl_show_votes_after_voting Show votes window after voting 0 0 1
cl_show_local_time_always Always show local time 0 0 1
cl_showfps Show ingame FPS counter 0 0 1
cl_showpred Show ingame prediction time in milliseconds 0 0 1
cl_eye_wheel Show eye wheel along together with emotes 1 0 1
cl_eye_duration How long the eyes emotes last 999999 1 999999
cl_airjumpindicator 1 0 1
cl_threadsoundloading Load sound files threaded 0 0 1
cl_warning_teambalance Warn about team balance 1 0 1
cl_mouse_deadzone Deadzone for the camera to follow the cursor 0 0 3000
cl_mouse_followfactor Factor for the camera to follow the cursor 0 0 200
cl_mouse_max_distance Maximum cursor distance 400 0 5000
cl_mouse_min_distance Minimum cursor distance 0 0 5000
cl_dyncam Enable dyncam 0 0 1
cl_dyncam_max_distance Maximum dynamic camera cursor distance 1000 0 2000
cl_dyncam_min_distance Minimum dynamic camera cursor distance 0 0 2000
cl_dyncam_mousesens Mouse sens used when dyncam is toggled on 0 0 100000
cl_dyncam_deadzone Deadzone for the dynamic camera to follow the cursor 300 1 1300
cl_dyncam_follow_factor Factor for the dynamic camera to follow the cursor 60 0 200
cl_dyncam_smoothness Transition amount of the camera movement, 0=instant, 100=slow and smooth 0 0 100
cl_dyncam_stabilizing Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement 0 0 100
ed_zoom_target Zoom to the current mouse target 0 0 1
ed_showkeys 0 0 1
cl_show_welcome 1 0 1
cl_motd_time How long to show the server message of the day 10 0 100
cl_map_download_url URL used to download maps (can start with http:// or https://) "https://maps2.ddnet.org%22
cl_map_download_connect_timeout_ms HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable) 2000 0 100000
cl_map_download_low_speed_limit HTTP map downloads: Set low speed limit in bytes per second (0 to disable) 4000 0 100000
cl_map_download_low_speed_time HTTP map downloads: Set low speed limit time period (0 to disable) 3 0 100000
cl_languagefile What language file to use ""
cl_skin_download_url URL used to download skins "https://skins.ddnet.org/skin/%22
cl_vanilla_skins_only Only show skins available in Vanilla Teeworlds 0 0 1
cl_download_skins Download skins from cl_skin_download_url on-the-fly 1 0 1
cl_auto_statboard_screenshot Automatically take game over statboard screenshot 0 0 1
cl_auto_statboard_screenshot_max Maximum number of automatically created statboard screenshots (0 = no limit) 10 0 1000
cl_default_zoom Default zoom level (10 default, min 0, max 20) 10 0 20
cl_smooth_zoom_time Time of smooth zoom animation in ms (0 for off) 250 0 5000
cl_limit_max_zoom_level Specifies, if zooming should be limited or not (0 = no limit) 1 0 1
player_use_custom_color Toggles usage of custom colors 0 0 1
player_color_body Player body color 65408
player_color_feet Player feet color 65408
player_skin Player skin "default"
cl_skin_prefix Replace the skins by skins with this prefix (e.g. kitty, santa) ""
cl_fat_skins Enable fat skins 0 0 1
ui_page Interface page 9 6 10
ui_settings_page Interface settings page 0 0 9
ui_toolbox_page Toolbox page 0 0 2
ui_server_address Interface server address "localhost:8303"
ui_scale Interface scale 100 50 150
ui_mousesens Mouse sensitivity for menus/editor 200 1 100000
ui_color Interface color 0xE4A046AF
ui_colorize_ping Highlight ping 1 0 1
ui_colorize_gametype Highlight gametype 1 0 1
ui_demo_selected Selected demo file ""
ui_close_window_after_changing_setting Close window after changing setting 1 0 1
ui_unread_news Whether there is unread news 0 0 1
gfx_noclip Disable clipping 0 0 1
dummy_name Name of the dummy ""
dummy_clan Clan of the dummy ""
dummy_country Country of the Dummy -1 -1 1000
dummy_use_custom_color Toggles usage of custom colors 0 0 1
dummy_color_body Dummy body color 65408
dummy_color_feet Dummy feet color 65408
dummy_skin Dummy skin "default"
cl_dummy 0 - player / 1 - dummy 0 0 1
cl_dummy_hammer Whether dummy is hammering for a hammerfly 0 0 1
cl_dummy_resetonswitch Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player 0 0 2
cl_dummy_restore_weapon Whether dummy should switch to last weapon after hammerfly 1 0 1
cl_dummy_copy_moves Whether dummy should copy your moves 0 0 1
cl_dummy_control Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook) 0 0 1
cl_dummy_jump Whether dummy is jumping (requires cl_dummy_control 1) 0 0 1
cl_dummy_fire Whether dummy is firing (requires cl_dummy_control 1) 0 0 1
cl_dummy_hook Whether dummy is hooking (requires cl_dummy_control 1) 0 0 1
cl_show_start_menu_images Show start menu images 1 0 1
cl_skip_start_menu Skip the start menu 0 0 1
cl_video_pausewithdemo Pause video rendering when demo playing pause 1 0 1
cl_video_showhud Show ingame HUD when rendering video 0 0 1
cl_video_showchat Show chat when rendering video 1 0 1
cl_video_sound_enable Use sound when rendering video 1 0 1
cl_video_show_hook_coll_other Show other players' hook collision lines when rendering video 0 0 1
cl_video_show_direction Show players' key presses when rendering video (1 = other players', 2 = also your own) 0 0 2
cl_video_crf Set crf when encode video with libx264 (0 for highest quality, 51 for lowest) 18 0 51
cl_video_preset Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend) 5 0 9
dbg_focus 0 0 1
dbg_tuning 0 0 1
player_name Name of the player ""
player_clan Clan of the player ""
player_country Country of the player -1 -1 1000
password Password to the server ""
logfile Filename to log all output to ""
console_output_level Adjusts the amount of information in the console 0 0 2
console_enable_colors Enable colors in console output 1 0 1
events Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client). 1 0 1
steam_name Last seen name of the Steam profile ""
cl_save_settings Write the settings file on exit 1 0 1
cl_refresh_rate Refresh rate for updating the game (in Hz) 0 0 10000
cl_refresh_rate_inactive Refresh rate for updating the game when the window is inactive (in Hz) 120 0 10000
cl_editor 0 0 1
cl_editor_dilate Automatically dilates embedded images 1 0 1
cl_skin_filter_string Skin filtering string ""
cl_auto_demo_record Automatically record demos 1 0 1
cl_auto_demo_on_connect Only start a new demo when connect while automatically record demos 0 0 1
cl_auto_demo_max Maximum number of automatically recorded demos (0 = no limit) 10 0 1000
cl_auto_screenshot Automatically take game over screenshot 0 0 1
cl_auto_screenshot_max Maximum number of automatically created screenshots (0 = no limit) 10 0 1000
cl_auto_csv Automatically create game over csv 0 0 1
cl_auto_csv_max Maximum number of automatically created csvs (0 = no limit) 10 0 1000
cl_reset_wanted_weapon_on_death Reset wanted weapon on death 1 0 1
cl_show_broadcasts Show broadcasts ingame 1 0 1
cl_print_broadcasts Print broadcasts to console 1 0 1
cl_print_motd Print motd to console 1 0 1
cl_friends_ignore_clan Ignore clan tag when searching for friends 1 0 1
cl_assets_entities The asset/assets for entities "default"
cl_asset_game The asset for game "default"
cl_asset_emoticons The asset for emoticons "default"
cl_asset_particles The asset for particles "default"
br_filter_string Server browser filtering string "Novice"
br_exclude_string Server browser exclusion string ""
br_filter_full Filter out full server in browser 0 0 1
br_filter_empty Filter out empty server in browser 0 0 1
br_filter_spectators Filter out spectators from player numbers 0 0 1
br_filter_friends Filter out servers with no friends 0 0 1
br_filter_country Filter out servers with non-matching player country 0 0 1
br_filter_country_index Player country to filter by in the server browser -1 -1 999
br_filter_pw Filter out password protected servers in browser 0 0 1
br_filter_gametype Game types to filter ""
br_filter_gametype_strict Strict gametype filter 0 0 1
br_filter_connecting_players Filter connecting players 1 0 1
br_filter_serveraddress Server address to filter ""
br_filter_unfinished_map Show only servers with unfinished maps 0 0 1
br_filter_exclude_countries Filter out DDNet servers by country ""
br_filter_exclude_types Filter out DDNet servers by type (mod) ""
br_indicate_finished Show whether you have finished a DDNet map (transmits your player name to info2.ddnet.org/info) 1 0 1
br_location Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America "auto"
br_cached_best_serverinfo_url Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs ""
br_filter_exclude_countries_kog Filter out kog servers by country ""
br_filter_exclude_types_kog Filter out kog servers by type (mod) ""
br_sort Sorting column in server browser 4 0 256
br_sort_order Sorting order in server browser 2 0 2
br_max_requests Number of concurrent requests to use when refreshing server browser 100 0 1000
br_demo_sort Sorting column in demo browser 0 0 3
br_demo_sort_order Sorting order in demo browser 0 0 1
br_demo_fetch_info Whether to auto fetch demo infos on refresh 0 0 1
snd_buffer_size Sound buffer size 512 128 32768
snd_rate Sound mixing rate 48000 0 0
snd_enable Sound enable 1 0 1
snd_enable_music Play background music 0 0 1
snd_volume Sound volume 30 0 100
snd_device (deprecated) Sound device to use -1 0 0
snd_chat_volume Chat sound volume 30 0 100
snd_game_volume Game sound volume 30 0 100
snd_ambient_volume Map Sound sound volume 30 0 100
snd_background_music_volume Background music sound volume 30 0 100
snd_nonactive_mute 0 0 1
snd_game Enable game sounds 1 0 1
snd_gun Enable gun sound 1 0 1
snd_long_pain Enable long pain sound (used when shooting in freeze) 1 0 1
snd_chat Enable regular chat sound 1 0 1
snd_team_chat Enable team chat sound 1 0 1
snd_servermessage Enable server message sound 1 0 1
snd_highlight Enable highlighted chat sound 1 0 1
gfx_screen Screen index 0 0 15
gfx_screen_width Screen resolution width 0 0 0
gfx_screen_height Screen resolution height 0 0 0
gfx_screen_refresh_rate Screen refresh rate 0 0 0
gfx_desktop_width Desktop resolution width for detecting display changes (not recommended to change manually) 0 0 0
gfx_desktop_height Desktop resolution height for detecting display changes (not recommended to change manually) 0 0 0
gfx_borderless Borderless window (not to be used with fullscreen) 1 0 1
gfx_fullscreen Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen 0 0 3
gfx_highdpi Enable high-dpi 1 0 1
gfx_color_depth Colors bits for framebuffer (fullscreen only) 24 16 24
gfx_vsync Vertical sync (may cause delay) 0 0 1
gfx_display_all_video_modes Show all video modes 0 0 1
gfx_high_detail High detail 1 0 1
gfx_fsaa_samples FSAA Samples 0 0 16
gfx_refresh_rate Screen refresh rate 0 0 10000
gfx_finish 0 0 1
gfx_backgroundrender Render graphics when window is in background 1 0 1
gfx_text_overlay Stop rendering textoverlay in editor or with entities: high value = less details = more speed 10 1 100
gfx_asyncrender_old Do rendering async from the the update 1 0 1
gfx_tune_overlay Stop rendering text overlay in tuning zone in editor: high value = less details = more speed 20 1 100
gfx_quad_as_triangle Render quads as triangles (fixes quad coloring on some GPUs) 0 0 1
inp_mousesens Mouse sensitivity 200 1 100000
inp_mouseold Use old mouse mode (warp mouse instead of raw input) 0 0 1
inp_translated_keys Translate keys before interpreting them, respects keyboard layouts 0 0 1
inp_ignored_modifiers Ignored keyboard modifier mask 0 0 65536
cl_port Port to use for client connections to server (0 to choose a random port, requires a restart) 0 0 65535
cl_dummy_port Port to use for dummy connections to server (0 to choose a random port, requires a restart) 0 0 65535
cl_contact_port Port to use for serverinfo connections to server (0 to choose a random port, requires a restart) 0 0 65535
bindaddr Address to bind the client/server to ""
debug Debug mode 0 0 1
dbg_curl Debug curl 0 0 1
dbg_graphs Performance graphs 0 0 1
dbg_gfx Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all) 0 0 4
dbg_stress Stress systems (Debug build only) 0 0 0
dbg_stress_network Stress network (Debug build only) 0 0 0
dbg_stress_server Server to stress (Debug build only) "localhost"
cl_race_binds_set What level the DDRace binds are set to (this is automated, you don't need to use this) 0 0 1
cl_reconnect_timeout How many seconds to wait before reconnecting (after timeout, 0 for off) 120 0 600
cl_reconnect_full How many seconds to wait before reconnecting (when server is full, 0 for off) 5 0 600
cl_message_system_color System message color 2817983
cl_message_client_color Client message color 9633471
cl_message_highlight_color Highlighted message color 65471
cl_message_team_color Team message color 5636050
cl_message_color Message color 255
cl_laser_inner_color Laser inner color 11206591
cl_laser_outline_color Laser outline color 11176233
cl_kill_message_normal_color Kill message normal color 255
cl_kill_message_highlight_color Kill message highlight color 255
cl_message_friend Enable coloring and the heart for friends 1 0 1
cl_message_friend_color Friend message color 65425
conn_timeout Network timeout 100 5 1000
cl_show_ids Whether to show client ids in scoreboard 0 0 1
cl_scoreboard_on_death Whether to show scoreboard after death or not 1 0 1
cl_auto_race_record Save the best demo of each race 1 0 1
cl_replays Enable/disable replays 0 0 1
cl_replay_length Set the default length of the replays 30 10 0
cl_race_record_server_control Let the server start the race recorder 1 0 1
cl_demo_name Save the player name within the demo 1 0 1
cl_demo_assume_race Assume that demos are race demos 1 0 1
cl_race_ghost Enable ghost 1 0 1
cl_race_ghost_server_control Let the server start the ghost 1 0 1
cl_race_show_ghost Show ghost 1 0 1
cl_race_save_ghost Save ghost 1 0 1
cl_ddrace_scoreboard Enable DDRace Scoreboard 1 0 1
cl_show_others Show players in other teams (2 to show own team only) 0 0 2
cl_show_others_alpha Show players in other teams (alpha value, 0 invisible, 100 fully visible) 40 0 100
cl_overlay_entities Overlay game tiles with a percentage of opacity 0 0 100
cl_show_quads Show quads 1 0 1
cl_zoom_background_layers Zoom background layers 0 0 1
cl_background_color Background color 128
cl_background_entities_color Background (entities) color 128
cl_background_entities Background (entities) ""
cl_run_on_join Command to run when joining a server ""
cl_menu_map Background map in the menu "auto"
cl_rotation_radius Menu camera rotation radius 30 1 500
cl_rotation_speed Menu camera rotations in seconds 40 1 120
cl_camera_speed Menu camera speed 5 1 40
cl_background_show_tiles_layers Whether draw tiles layers when using custom background (entities) 0 0 1
cl_unpredicted_shadow Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode) 0 -1 1
cl_predict_ddrace Predict DDRace tiles and tunezones 1 0 1
cl_predict_freeze Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze) 1 0 2
cl_show_ninja Show ninja skin 1 0 1
cl_show_hook_coll_other Show other players' hook collision line (2 to always show) 1 0 2
cl_show_hook_coll_own Show own players' hook collision line (2 to always show) 1 0 2
cl_hook_coll_size Size of hook collision line 0 0 20
cl_hook_coll_color_no_coll Specifies the color of a hookline that hits nothing. 65407
cl_hook_coll_color_hookable_coll Specifies the color of a hookline that hits hookable tiles. 6401973
cl_hook_coll_color_tee_coll Specifies the color of a hookline that hits tees. 2817919
cl_chat_teamcolors Show names in chat in team colors 0 0 1
cl_chat_reset Reset chat when pressing escape 1 0 1
cl_chat_old Old chat style: No tee, no background 0 0 1
cl_show_direction Show key presses (1 = other players', 2 = also your own) 1 0 2
cl_http_map_download Try fast HTTP map download first 1 0 1
cl_old_gun_position Tees hold gun a bit higher like in TW 0.6.1 and older 0 0 1
cl_confirm_disconnect_time Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on) 20 -1 1440
cl_confirm_quit_time Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on) 20 -1 1440
cl_timeout_code Timeout code to use ""
cl_dummy_timeout_code Dummy Timeout code to use ""
cl_timeout_seed Timeout seed ""
cl_input_fifo Fifo file to use as input for client console ""
cl_show_console Show console window (Windows only) 0 0 1
inp_joystick Try to use a joystick as input 0 0 1
cl_config_version The config version. Helps newer clients fix bugs with older configs. 0 0 0
cl_demo_slice_begin Begin marker for demo slice -1 0 0
cl_demo_slice_end End marker for demo slice -1 0 0
cl_demo_show_speed Show speed meter on change 0 0 1
cl_demo_keyboard_shortcuts Enable keyboard shortcuts in demo player 1 0 1
gfx_gl_major Graphic library major version 1 1 10
gfx_gl_minor Graphic library minor version 0 0 10
gfx_gl_patch Graphic library patch version 0 0 10
gfx_gl_texture_lod_bias The lod bias for graphic library texture sampling multiplied by 1000 -500 -15000 15000
gfx_3d_texture_analysis_done Analyzed, if sampling 3D/2D array textures was correct 0 0 1
gfx_3d_texture_analysis_renderer The renderer on which the analysis was performed ""
gfx_3d_texture_analysis_version The version on which the analysis was performed ""
gfx_gpu_name The GPU's name, which will be selected by the backend. (if supported by the backend) "auto"
gfx_backend The backend to use (e.g. OpenGL or Vulkan) "OpenGL"
gfx_render_thread_count Number of threads the backend can use for rendering. (note: the value can be ignored by the backend) 3 0 0
gfx_driver_is_blocked If 1, the current driver is in a blocked error state. 0 0 1
gfx_enable_texture_unit_optimization Use multiple texture units, instead of only one. 0 0 1
gfx_use_preinitialized_buffer Use only one buffer for data, that is uploaded to the GPU(might help when using an iGPUs). 0 0 1
cl_video_recorder_fps At which FPS the videorecorder should record demos. 60 1 1000

客户端指令

指令 参数 说明
exec r[文件名称] 运行特定的设置文件
toggle s[设置项] i[数值1] i[数值2] 按下按键时切换设置项的参数值
+toggle s[设置项] i[数值1 i[数值2] 按住按键时切换设置项的参数值
toggle_local_console 切换本地控制台
toggle_remote_console 切换远程控制台
clear_local_console 清理本地控制台
clear_remote_console 清理远程控制台
dump_local_console 输出本地控制台
dump_remote_console 输出远程控制台
console_page_up 切换到控制台的上一页
console_page_down 切换到控制台的下一页
callvote s[玩家名称] s[执行指令] ?r[原因] 发起特定投票
vote 'no'] 投赞成票/反对票
+emote 打开表情界面
emote i[表情ID] 使用表情
+spectate 打开观察模式界面
spectate i[观察者ID] 开启或关闭观察模式
spectate_next 观察下一个玩家
spectate_previous 观察上一个玩家
spectate_closest 观察距离最近的玩家
zoom+ 扩大视野
zoom- 缩小视野
zoom ?i 指定视野大小
set_view i[x]i[y] 在地图特定坐标处设置镜头
say r[message] 在公开频道内对话
say_team r[message] 在队伍频道内对话
chat 'all'] ?r[信息] 启用队伍频道/公开频道进行对话
+show_chat 打开聊天框
echo r[信息] 在聊天框内重复该信息
+left 向左移动
+right 向右移动
+jump 跳跃
+hook 释放钩索
+fire 开火
+showhookcoll 开启钩索辅助线
+weapon1 切换武器至锤子
+weapon2 切换武器至手枪
+weapon3 切换武器至霰弹枪
+weapon4 切换武器至榴弹发射器
+weapon5 切换武器至激光枪
+nextweapon 切换到下一武器
+prevweapon 切换到上一武器
add_foe s[名称] ?s[战队] 添加黑名单
remove_foe s[名称] ?s[战队] 移除黑名单
foes 黑名单列表
add_friend s[名称] ?s[战队] 添加好友
remove_friend s[名称] ?s[战队] 移除好友
friends 好友列表
team i[队伍ID] 切换队伍
kill 自杀并重生至地图出生点
tune_zone i[区域编号] s[调整项] i[数值] 调整某一区域的某一调整项到某一数值
dummy_connect 开启分身
dummy_disconnect 断开分身
dummy_reset 重置分身
quit 退出游戏
exit 退出游戏
minimize 最小化游戏窗口
connect ip] 连接至特定主机/ip
disconnect 与当前服务器断开连接
ping 展示当前服务器的ping值
screenshot 截屏
reset s[设置项] 将某一设置恢复至默认值
start_video 开始录制回放
stop_video 停止录制回放
rcon r[管理员指令] 执行管理员指令
rcon_auth r[密码] 登录管理员账户
rcon_login s[用户名] r[密码] 使用用户名登录管理员账户
play r[文件] 播放指定文件
record ?r[文件] 开始记录指定文件
stoprecord 停止记录文件
add_demomarker 在回放中添加时间轴标记
add_favorite ip] ?s['允许的ping值'] 收藏服务器
remove_favorite ip] 移除收藏的服务器
demo_slice_start
demo_slice_end
demo_play 播放回放
demo_speed i[速度值] 设置回放速度
save_replay ?i[时长] ?s[文件名] Save a replay of the last defined amount of seconds
benchmark_quit i[seconds] r[file] Benchmark frame times for number of seconds to file, then quit

调整参数

参数名称 说明 默认值
ground_control_speed 平地移动时可以获得的最大速度 10.0
ground_control_accel 平地移动时的加速度 2.0
ground_friction 地面的摩擦系数 0.5
ground_jump_impulse 进行平地跳跃时获得的冲量 13.2
air_jump_impulse 进行空中跳跃时获得的冲量 12.0
air_control_speed 空中移动时可以获得的最大速度 5.0
air_control_accel 空中移动时的加速度 1.5
air_friction 空中的摩擦系数 0.95
hook_length 钩索的最大长度 380.0
hook_fire_speed 钩索的释放速度 80.0
hook_drag_accel 钩索勾住墙体或实体后可提供的加速度 3.0
hook_drag_speed 钩索拖拽的速度 15.0
gravity 重力系数 0.5
velramp_start 速度斜线的起点 550
velramp_range 速度斜线的范围 2000
velramp_curvature 速度斜线的曲率 1.4
gun_curvature 手枪子弹轨迹的曲率 1.25
gun_speed 手枪子弹的速度 2200.0
gun_lifetime 手枪子弹的持续时间(即未击中任何实体时所能在空中存留的最长时间) 2.0
shotgun_curvature 霰弹枪子弹轨迹的曲率 1.25
shotgun_speed 霰弹枪子弹的速度 2750.0
shotgun_speeddiff 已弃用)霰弹枪子弹之间的速度差异 0.8
shotgun_lifetime 已弃用)霰弹枪子弹的持续时间 0.20
grenade_curvature 榴弹轨迹的曲率 7.0
grenade_speed 榴弹的速度 1000.0
grenade_lifetime 榴弹的持续时间 2.0
laser_reach 激光能达到的最远距离 800.0
laser_bounce_delay 激光反射一次所需的时间 150
laser_bounce_num 一束激光可以反射的最大次数 1000
laser_bounce_cost 当激光进行一次反射时损失的距离 0
laser_damage 已弃用)激光伤害 5
player_collision 启用玩家之间的碰撞 1
player_hooking 启用玩家之间的钩索交互 1
jetpack_strength 喷漆背包的力度 400.0
shotgun_strength 霰弹枪激光的拖拽力度 10.0
explosion_strength 爆炸力度(例如榴弹的爆炸) 6.0
hammer_strength 锤击力度 1.0
hook_duration 钩索最长持续时间 1.25
hammer_fire_delay 锤击间隔(未击中任何实体时) 125
gun_fire_delay 手枪发射间隔 125
shotgun_fire_delay 霰弹枪发射间隔 500
grenade_fire_delay 榴弹发射器发射间隔 500
laser_fire_delay 激光枪发射间隔 800
ninja_fire_delay 武士刀使用间隔 800
hammer_hit_fire_delay 锤击间隔(击中其他实体时) 320