Translations:Ranks and Points/20/zh

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地图类型 倍数 初始值
简单 1 0
中阶 2 5
高阶 3 15
疯狂 4 30
分身 5 5
古典 4 0
传统 6 0
单人 4 0
竞速 2 0

遵循以上列出的公式与系数,可以计算出从各个地图能获得的分数值,比如玩家可以从一张高阶三星的地图获得 3 * 3 + 15 = 24 分数,从一张中阶零星的地图获得 0 * 2 + 5 = 5 分数。