Translations:Settings and Commands/71440/zh: Difference between revisions

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Created page with "游戏刷新时异步渲染"
 
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游戏刷新异步渲染
游戏刷新采用异步渲染,就是说上一帧渲染未完成时会跳过当前帧画面的渲染,可以防止不同帧画面一起显示的画面撕裂

Latest revision as of 08:45, 23 May 2024

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During an update cycle, skip the render cycle, if the render cycle would need to wait for the previous render cycle to finish

游戏刷新采用异步渲染,就是说上一帧渲染未完成时会跳过当前帧画面的渲染,可以防止不同帧画面一起显示的画面撕裂