Deepfly: Difference between revisions
No edit summary |
|||
(25 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
<languages/> | <languages /> | ||
{{Stub}} | {{Stub}} | ||
<translate> | <translate> | ||
Deepfly is a fly between an unfrozen tee and a deep frozen tee. When the unfrozen tee hammers the | <!--T:1--> | ||
'''''Deepfly''''' is a fly between an unfrozen tee and a deep frozen tee. When the [[Special:MyLanguage/Freeze|unfrozen]] tee hammers the deep frozen tee, the deep frozen tee is granted a single frame of input, in which it can {{hammer|hammer}} back at the unfrozen tee. Although unstable, deepfly is functional and can have many uses. | |||
</translate> | |||
[[File:Deepfly.Demo-1.webm|1920px|gif]] | [[File:Deepfly.Demo-1.webm|1920px|gif]] | ||
<translate> | |||
<!--T:3--> | |||
Note the <code>sv_deepfly</code> server setting, which means not all maps have deepfly enabled. | Note the <code>sv_deepfly</code> server setting, which means not all maps have deepfly enabled. | ||
== Deep Speedfly == | <!--T:6--> | ||
See [[Special:MyLanguage/Binds#Deepfly|Binds]] for how to bind deepfly. | |||
==Deep Speedfly== <!--T:4--> | |||
<!--T:5--> | |||
Performing a [[Special:MyLanguage/speedfly|speedfly]] is possible with deepfly. The deep frozen tee has to hold hammer | |||
while the hooking one has to jump and keep hammering at the right moment to initiate the speedfly. | |||
</translate> | </translate> | ||
[[File:Deepfreeze Speedfly.mp4|right|gif|400px]] |
Latest revision as of 22:48, 21 October 2023
Deepfly is a fly between an unfrozen tee and a deep frozen tee. When the unfrozen tee hammers the deep frozen tee, the deep frozen tee is granted a single frame of input, in which it can hammer back at the unfrozen tee. Although unstable, deepfly is functional and can have many uses.
Note the sv_deepfly
server setting, which means not all maps have deepfly enabled.
See Binds for how to bind deepfly.
Deep Speedfly
Performing a speedfly is possible with deepfly. The deep frozen tee has to hold hammer
while the hooking one has to jump and keep hammering at the right moment to initiate the speedfly.